I concepted and modeled Master Chief for Halo: Infinite. The model was seen in the E3 2019 Halo Infinite trailer and July 2020 campaign gameplay demo.
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Master Chief’s design for Infinite pulls heavily from Shinji Aramaki’s design for Chief from his short film ‘The Package’ from Halo: Legends (2010). Bungie’s design from Halo 3 was obviously another huge point of reference.
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Additional Credits:
- Nicolas ‘Sparta’ Bouvier is AD.
- Kyle Hefley was responsible for all Master Chief texture work.
- Matt Aldridge is Lead Character Artist.
- Daniel Chavez created the concept for Chief’s gloves.
- Liquid Development modeled Chief’s gloves: Nick Govaco did the high-poly & Joshua Gregory did low/bakes.
Halo Infinite - E3 2019 - Discover Hope