Spent the evening messing around with my Hellboy model in Substance Painter & Marmoset. Some good lessons learned. I’m using AlmightyGir’s cel-shading material for marmoset: https://gumroad.com/almightygir
Single spotlight at multiple angles in Marmoset. Using AlmightyGir's Cel-Shader (see project details for a link to his gumroad).
lowpoly model, albedo map & output in Marmoset Viewer.
This is an early test with shadows painted into the albedo map.