This is the Gravity Hammer I made for Halo 5: Guardians in 2015.
This weapon is a redesign of Bungie's Halo: Reach gravity hammer. Everything on the model was built from scratch, but I kept a lot of the legacy design intact.
I was responsible for the revised concept, hipoly, lowpoly, UVs & bakes.
Andrew Bradbury did the textures/materials.