Halo 5: Guardians - Promethean Soldier

Promethean Soldier I made for Microsoft/343 Industries' Halo 5 Guardians in 2015.

Model, Textures & additional concept by me.
Concept art by Paul Richards
Art Direction by Kenneth Scott & Nicolas Bouvier
Animation/Posing by Pat Gilette
Rig/Skinning by Matthew Chapman
Character Team Lead by Matt Aldridge

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In-engine render by Matt Aldridge. Weapon by Can Tuncer.

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In-engine render.

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In-engine render of all Promethean Soldier variants (Soldier, Officer, Sniper)

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Massout model & concept art (Zbrush sculpt, Keyshot render, PS paintover).

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In-Engine Material exploration for Soldier classes, without mesh bolt ons.

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Final Soldier Sniper in-engine.